![]() Now you're talking about something totally different, you're talking VST metering and such.what are you referring to? I even provided a link to a VU plugin.but for some reason that isn't the same thing for you.? I was OK with that when you said it was mostly for the aesthetic look.because TBH, the accuracy of that analog VU with a signal coming from the DAW would be less accurate than the metering in the DAW.but OK, for "aesthetics". The DAW has meters.you are working in the digital domain, but you don't want to use those meters, you want analog VU meters, and then to output a channel from your DAW, convert to analog, to drive an analog meter.WHY? ![]() OK.all that is fine.but I'm still not understanding your problem. Never built it, and never spent much time advancing the design, so yeah, this isn't a priority it shows.Ĭlick to expand.I thought I was still responding to the OP below.my bad! I bought the LED's years ago, but never ended up putting anything together for them.was thinking of building some Arduino based driver boards and having it talk to Reaper via Ethernet. But I wouldn't want to waste perfectly good Analog outputs just to drive an LED meter. I'd only have it running on my main busses. Prime LED makes some nice ones with something like 20+ segments that would fit in a 1U mounted vertically ( ). If I wanted any kind of physical metering for my tracks, it would not be VU. You can control, and map the knobs and switches, but without metering you still need to reference the GUI, and that's a bit counter productive. Unfortunately, AFAIK the VST spec does not include metering, so there's no easy way to build such a plugin control surface. ![]() Having a single 'go-to' place for adjusting settings could be quite useful. I could imagine a hardware plugin controller that has knobs/switches with scribble strips, and at least a couple meter sections (with scribble strips describing the meter function). I think there's lots of room to improve the human interface/control surface aspects of plugins.
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